guruvef.blogg.se

Have a nice death art
Have a nice death art









have a nice death art

have a nice death art

The backgrounds are richly detailed, too, regardless of whether you’re in Toxic Food Processing or fighting through the Modern Warfare department. Death’s domain is draped in black, white and grey with splashes of muted colour breaking up the bleakness. The most striking part of Have a Nice Death is the gorgeous art style. After a few runs through there are hints of a deeper plot, of a mystery figure in the background pulling the strings and stopping Death from getting his ultimate prize: a fucking vacation, man! Don’t go getting the wrong impression, though: most roguelites barely have a story at all, and while Have a Nice Death’s plot is nothing special, it still does a decent job of giving you an extra reason to chase the ending. It doesn’t deliver the same compelling story and cast of characters, mind you.

#HAVE A NICE DEATH ART SERIES#

All that stands in his way is a series of elevators that can conveniently account for the loading times between levels. Once again donning his robe and armed with his trusty scythe, Death sets out to reprimand the Sorrows by giving them a thorough arse-kicking. Death hits his breaking point and realises that in his apathy the Sorrows have begun to slack in their work, leading to countless problems. only to find that his life now consists almost entirely of stamping paperwork, the never-ending stacks of pages eventually leading to burnout. With his workload lightened, Death steps into the role of CEO of Death Inc. Unable to keep up with the sheer volume of humans needing to be reaped, Death has the bright idea of creating the Sorrows who can help by traversing the world and claiming the souls of the deceased, ready for them to be processed and led into the afterlife. And I don’t mean it metaphorically, or rhetorically, or poetically, or theoretically, or any other fancy way. So grab your best black cloak and let’s head to the afterlife, shall we? Have a Nice Death hits hard with a couple of killer scythe strikes: a gorgeous art style and satisfying combat. Any game looking to throw its digital hat into the roguelite ring needs to do something special or risk being dragged down into the depths of obscurity. The game’s premise of Death as CEO of the Underworld coupled with its cute hand drawn art style and great gameplay loop is sure to establish it as one of the next great roguelites.Have a Nice Death is the latest 2D roguelite vying for your attention in a genre that is becoming rather crowded. “Magic Design Studios team really has what it takes to make this adventure a reality. “I was totally hooked by the charming concepts behind Have a Nice Death and I’m thrilled to be a consultant on the game,” said Sébastien Bénard, the lead developer behind Dead Cells and founder of Deepnight Games. We think gamers will be dying to get their hands on this one.” The end game is our team’s point-of-view on the contemporary corporate world and a compelling look at what Death’s life would look like if he were one us. “If Death had the same routine as us, how would he or she live? This question is the driving force behind Have a Nice Death,” said Nicolas Léger, creative director and animation director at Magic Design Studios and winner of the Annie Awards for ‘Best Character Animation.’ “The game mixes our passion for 2D animation, fast and furious combat and compelling visual effects with a macabre universe that comes to life through dark but burlesque humor.











Have a nice death art